an und erfahre mehr über Craps Casino Dice Game. Lade Craps Casino Dice Game und genieße die App auf deinem iPhone, iPad und iPod touch. Craps bzw. Craps shooting oder Seven Eleven ist ein Würfelspiel, das sich vor allem in den USA großer Beliebtheit erfreut. Craps ist eine Vereinfachung des alt-englischen Spiels Hazard, die Bernard de Mandeville aus New Orleans im Jahre Game: In Craps two dice are thrown by a player. Spiel: In scheißt zwei Würfel werden geworfen von einem Spieler.
Übersetzung für "Craps" im DeutschFree Craps - Practice playing the Game. Craps is one of the most popular casino games known to man. It's featured in every casino worth its salt. Übersetzung für 'crap game' im kostenlosen Englisch-Deutsch Wörterbuch und viele weitere Deutsch-Übersetzungen. After the success of popular Casino games, we present to you our latest release, Craps. A big fan of Craps? Then you're in luck, we are sure you will love our.
Game Of Craps Game Objective in Craps VideoLearn How to Play Craps in 4 minutes Würfelspiel zu kompliziert wird. Boss Casino 2. Finding the Best Craps Online Casinos On this page, we Global Champions Tour Live to answer burning craps questions, such as the following:. Als unangemessen melden. Craps is a dice game in which the players make wagers on the outcome of the roll, or a series of rolls, of a Saturday Looto of dice. A craps table with a game in progress. Passline Bet A passline bet is an even money bet. The shooter must shoot Zusage Auf Englisch the farther back wall and is generally required to hit the farther back wall with both Rtl.Despiele. Craps is a group game that can get pretty loud as bettors show enthusiasm for one another.
Players can decline to be the shooter. Rolling the Dice A single round of craps is divided into two parts: the come-out roll and the point roll.
Placing Craps Bets Bets can be placed in craps before the come-out roll or after the point is set. Come Out Roll and Pass Line Bet The come-out roll starts a round of betting.
The Come Bet is the same as the Pass Line Bet, except it is made after the point is set. Craps Payoffs Once a round of dice is complete, bets are resolved.
General Craps Rules and Etiquette That is how a typical round of craps is played. Keep chips in the rack along the perimeter of the table.
Do not place a drink on the felt. Leave it on non-felt portions of the table, where drinks go. Even if holding a drink, do not hold it over the table and drip.
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The Wizard of Odds. The Wizard of Odds Search. Featured Games. If the dice bounce off the table or fail to hit the back rail, you have to toss them again.
Method 2 of Identify the casino personnel operating the craps table. Because craps tables involve the most money out of any standard casino game, they are managed by teams of workers.
A standard team consists of 4 casino employees. Many crews also include a fifth member that rotates in for the other dealers. This person may be wearing a suit and tie.
The boxperson keeps tabs on the game, stashing and guarding betting chips. The stickperson is on the opposite side of the table from the boxperson.
The stickperson is the one using the long stick to push the dice around. The remaining crew members are dealers. There are at least 2 at every busy craps table.
They manage the money, converting cash into chips and paying out winning bets as needed. Stand behind the pass line when approaching the table. It is always opposite of where the stickperson stands.
As a player, you stand by the table and place basic bets without relying on the staff. The pass line is where you place your chips to start the game by betting on the come-out roll.
It is for players who wish to bet against the shooter. Get some chips at the table before you play. Instead of handing your money to the dealer, cash in for chips.
Set your money on the table and ask for change. Wait for an open spot and try to come in when the disk on the table is flipped to off. Cheer for other players at the table as they roll.
Craps is a group game that can get pretty loud as bettors show enthusiasm for one another. The excitement from a craps game is very easy to hear in most casinos.
Ask the dealers to help you place bets in off-limits spots on the table. A big part of craps etiquette is dealing with chips and placing bets.
In most cases, you handle bets yourself by stacking your chips on a betting space such as the pass line.
Keep your remaining chips on the rail, which is the elevated edge around the table. Watch where all the chips are on the table. Keep an eye on your own chips and avoid knocking over someone else's stack.
If you need help, ask the dealers! They are there to help you have a good time shooting craps. Method 3 of Memorize the odds to increase your chances of winning.
A lot of the game revolves around how often a number combination comes up during a roll. The most common number is 7, followed by 6 and 8.
The numbers 2 and 12 are least likely to appear because you need a pair of 1s or a pair of 6s, respectively. The house has a 1.
Big 6 and 8 spaces, for instance, pay poorly and tend to be excluded from most tables. Proposition bets are also usually good ways to blow through a stack of chips.
For more information on odds and betting strategies, look for a probability guide or betting strategy guide online. Master some of the common lingo to have an easier time betting.
Like many other casino games, craps has its own special terminology. If you know how the table works, you can follow along even without leafing through a craps glossary.
Like the buy bet the commission is adjusted to suit the betting unit such that fraction of a dollar payouts are not needed.
Casinos may charge the vig up front thereby requiring the player to pay a vig win or lose, other casinos may only take the vig if the bet wins.
Taking vig only on wins lowers house edge. Players may removed or reduce this bet bet must be at least table minimum anytime before it loses.
Some casinos in Las Vegas allow players to lay table minimum plus vig if desired and win less than table minimum.
Lay bet maximums are equal to the table maximum win, so if a player wishes to lay the 4 or 10, he or she may bet twice at amount of the table maximum for the win to be table maximum.
Similar to buy betting, some casinos only take commission on win reducing house edge. Unlike place and buy bets, lay bets are always working even when no point has been established.
The player must specify otherwise if he or she wishes to have the bet not working. If a player is unsure of whether a bet is a single or multi-roll bet, it can be noted that all single-roll bets will be displayed on the playing surface in one color usually red , while all multi-roll bets will be displayed in a different color usually yellow.
A put bet is a bet which allows players to increase or make a Pass line bet after a point has been established after come-out roll.
Players may make a put bet on the Pass line and take odds immediately or increase odds behind if a player decides to add money to an already existing Pass line bet.
Put betting also allows players to increase an existing come bet for additional odds after a come point has been established or make a new come bet and take odds immediately behind if desired without a come bet point being established.
If increased or added put bets on the Pass line and Come cannot be turned "Off", removed or reduced, but odds bet behind can be turned "Off", removed or reduced.
The odds bet is generally required to be the table minimum. Player cannot put bet the Don't Pass or Don't Come. Put betting may give a larger house edge over place betting unless the casino offers high odds.
Put bets are generally allowed in Las Vegas , but not allowed in Atlantic City and Pennsylvania. Put bets are better than place bets to win when betting more than 5-times odds over the flat bet portion of the put bet.
Looking at two possible bets: 1 Place the six, or 2 Put the six with odds. The player needs to be at a table which not only allows put bets, but also high-times odds, to take this advantage.
This bet can only be placed on the numbers 4, 6, 8, and In order for this bet to win, the chosen number must be rolled the "hard way" as doubles before a 7 or any other non-double combination "easy way" totaling that number is rolled.
In Las Vegas casinos, this bet is generally working, including when no point has been established, unless the player specifies otherwise.
In other casinos such as those in Atlantic City , hard ways are not working when the point is off unless the player requests to have it working on the come out roll.
Like single-roll bets, hard way bets can be lower than the table minimum; however, the maximum bet allowed is also lower than the table maximum.
The minimum hard way bet can be a minimum one unit. The maximum bet is based on the maximum allowed win from a single roll.
Easy way is not a specific bet offered in standard casinos, but a term used to define any number combination which has two ways to roll. For example, 6—4, 4—6 would be a "10 easy".
The 4, 6, 8 or 10 can be made both hard and easy ways. Betting point numbers which pays off on easy or hard rolls of that number or single-roll "hop" bets e.
A player can choose either the 6 or 8 being rolled before the shooter throws a seven. These wagers are usually avoided by experienced craps players since they pay even money while a player can make place bets on the 6 or the 8, which pay more The bets are located in the corners behind the pass line, and bets may be placed directly by players.
In addition place bets are usually not working, except by agreement, when the shooter is "coming out" i. Single-roll proposition bets are resolved in one dice roll by the shooter.
Most of these are called "service bets", and they are located at the center of most craps tables. Only the stickman or a dealer can place a service bet.
Single-roll bets can be lower than the table minimum, but the maximum bet allowed is also lower than the table maximum. The lowest single-roll bet can be a minimum one unit bet.
Single bets are always working by default unless the player specifies otherwise. The bets include:.
The stickman places this bet on the line dividing the 2 and 12 bets. The combine payout is on craps and on 11 yo. Another method of calculating the payout is to divide the total bet in half.
The player would receive minus half the total bet payout on half the total bet for craps and minus half the total bet payout on half the total bet for 11 yo.
Both methods of calculation yield the same result so either method can be used. If a player wishes to take the bet down after a win the player would receive the whole bet not half even though only one of the two bets can win per roll.
One of the two bets will always lose, the other may win. Any seven: A single roll bet which wins if the shooter rolls a 7 with payout.
This bet is also nicknamed Big Red, since the 7 on its betting space on the layout is usually large and red, and it is considered bad luck [ by whom?
Horn: This is a bet that involves betting on 1 unit each for 2, 3, 11 and 12 at the same time for the next roll.
The bet is actually four separate bets, and pays off depending on which number is actually rolled. The combined payout is for 2, 12 and for 3, Each individual bet has the same payout as a single bet on the specific numbers, for 2 and 12 minus the other three bets, for 3 and 11 minus the other three bets.
If a player wins the bet he can take down all four bets instead of a single bet even though only one bet can win per roll.
Many players, in order to eliminate the confusion of tossing four chips to the center of the table or having change made while bets are being placed, will make a five-unit Horn High bet, which is a four-way bet with the extra unit going to one specific number.
Horn bets are generally required to be in multiples of 4 or 5 with the minimum bet being 4 times the minimum unit allowed.
Whirl or World: A five-unit bet that is a combination of a horn and any-seven bet, with the idea that if a seven is rolled the bet is a push, because the money won on the seven is lost on the horn portions of the bet.
The combine odds are on the 2, 12, on the 3, 11, and a push on the 7. The minimum bet is five of the minimum units.
On the Hop, Hop or Hopping: A single roll bet on any particular combination of the two dice on the next roll including combinations whose sum is 7 e.
For example, if you bet on "5 and 1" on the hop, you are betting that the next roll will have a 5 on one die and a 1 on the other die.
The bet pays on easy ways same as a bet on 3 or Hard ways hop pays e. The true odds are and , resulting in a house edge of When presented, hop bets are located at the center of the craps layout with the other proposition bets.
If hop bets are not on the craps layout, they still may be bet on by players but they become the responsibility of the boxman to book the bet.
Sometimes players may request to hop a whole number. In this case the money on the bet different combinations. For example, if a player says "hop the tens" 6—4, 5—5, 4—6 the player must give the dealer an even number bet so it can be divided among the hard and easy ways.
If a player wishes to "hop the sevens" there would be three different combinations and six possible ways to roll a 7 6—1, 5—2, 4—3, 3—4, 2—5, 1—6 therefore the player should bet in multiples of 3 so the bet can be divided among each combination with a payout minus the other two bets, otherwise if players does not bet in multiples of 3, they would specific which combination has additional units.
Field: This bet is a wager that one of the numbers 2, 3, 4, 9, 10, 11, or 12 will appear on the next roll of the dice.
This bet typically pays more or if 2 or 12 is rolled, and if 3, 4, 9, 10 or 11 is rolled. The Field bet is a "Self-Service" Bet.
Unlike the other proposition bets which are handled by the dealers or stickman, the field bet is placed directly by the player.
Players identify their Field bets by placing them in the Field area directly in front of them or as close to their position as possible. Fire Bet: Before the shooter begins, some casinos will allow a bet known as a fire bet to be placed.
As different individual points are made by the shooter, they will be marked on the craps layout with a fire symbol.
The first three points will not pay out on the fire bet, but the fourth, fifth and sixth will pay out at increasing odds. The fourth point pays at to-1, the fifth point pays at to-1 and the 6th point pays at to Note that the points must all be different numbers for them to count towards the fire bet.
For example, a shooter who successfully hits a point of 10 twice will only garner credit for the first one on the fire bet. Players must hit the established point in order for it to count toward the fire bet.
The payout is determine by the number of points which have been established and hit after the shooter sevens out. These bets pay for-1, for a house advantage of 7.
This pays for-1, for a house edge of 7. For all three wagers, the order in which the numbers are hit does not matter.
Whenever a seven is hit, including on the come out roll, all bonus bets lose, the bonus board is reset, and new bonus bets may be placed.
A player may wish to make multiple different bets. For example, when you roll a single six-sided die, you can get six total outcomes: 1, 2, 3, 4, 5, or 6.
Every time you add a die, the number of total outcomes is multiplied by 6. The code is running a game of craps where on the first roll if I get a 7 or 11 I win, or if I get a 2,3,12 I lose.
Any other number I keep rolling till I either get what I rolled the first time or I roll a 7. A return value of 1 means I won and 0 means I lost.
The loop doesn't have a chance to test it: as soon as it becomes 1 , the function returns. Don't test for special cases inside the loop.
A first roll is special, so roll it before the loop begins this also eliminates a dice variable. On top vnp's answer, I would return True and False instead of 1 and 0 unless you have good reason to do otherwise.